Total Development Time So Far: 25 hours
Inventory Coding is now done:
A few bits and bobs remain to be coded on item handling, but I’ve also started work on monster generation and combat. Time is getting short, as I’m out all day tomorrow, so I may end up having to code most of Saturday night/Sunday morning, and code all the way through to the deadline on Sunday evening (at 6pm), a prospect I’m not looking forward to.
Current Music: Black Sabbath – Sabotage